Skull & Shackles: Haugesund
South of Jeopardy Bay, Port Peril sits on the mainland outside the frenzied grasp of the Eye of Abendego and west of the mountainous Terwa Uplands. Ideal for a shipping port, the rocky escarpments and bluffs cup a deep harbor capable of handling any laden merchants’ barque or galley. Wealthy tradesmen and ship captains build manors of stone designed to catch cool breezes from the uplands in the height of the muggy summers, while others swelter in wooden shanties or bathe in the salty tides of the eastern breakfront.
Convenient access to the jungles of the Terwa Uplands and the Slithering Coast means prospecting teams easily move inland for precious lumber, spices, and exotic fauna for trade in distant ports. Unaligned merchants sometimes berth here before making the treacherous journey north, but the Port’s militia forces ships bearing the f lags of Inner Sea nations away. Merchants looking to turn a fast profit have their pick of commandeered goods in the markets of Port Peril, though the wise ones do well to check the provenance of such wares before attempting to sell them in northern ports.